#ifndef _RUBIK_APP_H_
#define _RUBIK_APP_H_

class Tetris3DApp
{
public:
	Tetris3DApp();
	~Tetris3DApp();

	void Run(const char* szPath);

private:
	AppStateManager*	m_pAppStateManager;
};

#endif //_RUBIK_APP_H_

